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Home > Vehicles> Ships/ Boats > Historical
Nina (for 3D Studio Max)
• Offered By: DigimationModelBank
• Downloadable File Size:
3.89 M (approx.)
• Polygon Count:
• Uploaded on: 7/10/07
• System Requirements: Windows/ Mac, 3D Studio Max
• File Format: 3D Studio Max
This product contains: max, and/ or prj files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures.
Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
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The Niña (the Spanish word for "girl") was one of the three ships used by Christopher Columbus in his first voyage towards the Indies in 1492. The real name of the Niña was Santa Clara. The name Niña was probably a pun on the name of her owner, Juan Niño. She was a caravel-type vessel.
The other ships of the Columbus expedition were the Pinta and the Santa María. The Niña was by far Columbus` favorite. She was originally three-mast lateen sail rigged caravela latina, but she was re-rigged as caravela redonda at Azores with square sails for better ocean performance.
On Columbus` first expedition, the Niña carried 24 men, captained by Vicente Yáñez Pinzón. They left Palos de la Frontera on August 3, 1492, stopping at the Canary Islands on August 12, 1492, and continued westward. Landfall was made in the Bahamas at dawn on October 12, 1492. After running the Santa Maria aground, Columbus returned on the Niña in early 1493, arriving in Palos de la Frontera on March 15.
The Niña joined a grand fleet of 17 ships for the second voyage to Hispaniola, becoming the flagship for an exploration of Cuba. She was the only ship to survive the 1495 hurricane, returning quickly to Spain in 1496.
The product contains four resolutions of the model, which are highly detailed and textured.
This model is a 3DMax model, saved in version 7 as a MAX file, and requires 3DMax or Gmax to open the model. It does not include any other formats to allow it to be opened in any other software. The model is mapped and textured.
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