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Bugatti EB 110 (for 3D Studio Max)
• Offered By: DigimationModelBank
• Downloadable File Size:
1.72 M (approx.)
• Polygon Count:
• Uploaded on: 8/14/07
• System Requirements: Windows/ Mac, 3D Studio Max
• File Format: 3D Studio Max
This product contains: max, and/ or prj files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures.
Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
• How do I download my purchase?
The Bugatti EB110 is an exclusive supercar from Bugatti Automobili SpA, the 1990s successor to one of the most celebrated marques in automotive history. It was unveiled on September 15, 1991 in both Versailles and in front of the Grande Arche at La Défense in Paris, France exactly 110 years after Ettore Bugatti`s birth.
The car had a 60-valve, quad-turbo V12 powering all four wheels through a six-speed gearbox. The 3.5 L (3499 cc) engine had a bore of 81 mm (3.2 in) and a stroke of 56.6 mm (2.2 in) and was capable of 553 PS (542 hp/407 kW) at 8000 rpm. Acceleration to 100 km/h (62 mph) took 4.5 seconds, and the car has a top speed of 209 mph (336 km/h).
At a price of more than US$350,000 for the SS model, the car wasn`t going to be anything but exclusive. Early in 1994 Formula One driver Michael Schumacher purchased a banana-yellow EB 110 Super Sport, giving the company a great deal of publicity. Derek Hill, son of American Formula 1 Champion Phil Hill, was one of the three drivers on a team that competed with an EB 110 in the United States at the 1996 24 Hours of Daytona.
Hard times hit the company in 1995 and, as result of chairman Artioli`s over ambitious purchase of Lotus in addition to the company`s quest to develop the EB112 a four door car, the company was bankrupt. Dauer Racing GmbH of Nuremberg, Germany, bought the semi-finished EB 110 cars in the assembly plant plus the parts inventory through the bankruptcy trustee. The remaining chassis and a version of the engine were later developed by B Engineering into their Edonis sports car.
The model is rigged for animation, and the product features one resolution of the model, which is highly detailed and textured.
This model is a 3DMax model, saved in version 7 as a MAX file, and requires 3DMax or Gmax to open the model. It does not include any other formats to allow it to be opened in any other software. The model is rigged where appropriate, and mapped and textured.
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