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Ducati 916 (for 3D Studio Max)
• Offered By: DigimationModelBank
• Downloadable File Size:
2.72 M (approx.)
• Polygon Count:
• Uploaded on: 9/14/07
• System Requirements: Windows/ Mac, 3D Studio Max
• File Format: 3D Studio Max
This product contains: max, and/ or prj files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures.
Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
• How do I download my purchase?
The Ducati 916 is an Italian sports motorcycle manufactured by Ducati from 1993 to 1999. In contrast to Japanese inline four-cylinder competitors of the time, its V-twin engine produced less outright power, but a more even torque spread. The 916 model was replaced by the 996 model in 1999.
The chief designer of Ducati motorcycles since the 1970s was the late Fabio Taglioni (1920-2001). He introduced the Pantah in 1979; its engine was updated in the 1990s in the SuperSport (SS) series. All modern Ducati engines are derivatives of the Pantah, which uses a set of revolving cams to actuate the engine`s valves, called desmodromic valves. Ducati is the only motorcycle manufacturer which uses this type of valve gear. DESMO is the official name of this system.
Design of the Ducati 916 was a balance between function and form:
- The single-sided swingarm was beautiful, but designed to make wheel changes faster during races
- The underseat exhausts improve aerodynamic performance, and resultantly gave very clean lines. This feature was initially introduced on Honda NR, however, Ducati popularized it and it is mistakenly considered to be one of the original trademarks of 916 line.
The model is rigged for animation, and the product features four highly detailed and textured resolutions of the model.
This model is a 3DMax model, saved in version 8 as a MAX file, and requires 3DMax. It does not include any other formats to allow it to be opened in any other software. The model is rigged where appropriate, and mapped and textured.
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