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Home > Vehicles> Cars > Sports
Ford GT90 (for Vue)
Product Specifications:
• Offered By: DigimationModelBank
• Downloadable File Size:
5.38 M (approx.)
• Polygon Count:
83753 (approx.)
• Uploaded on: 3/12/13
• System Requirements: Windows/ Mac, Vue 5 or higher
• File Format: Vue d`Esprit
This product contains: vob and/ or vue files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures. Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
• How do I download my purchase? PLEASE READ
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Product Description
The Ford GT90 was a concept car manufactured by the Ford Motor Company. It was unveiled in January 1995, at the Detroit Auto Show as "the world`s mightiest supercar". Claimed performance included a top speed close to 250 mph (402 km/h) from a 720 hp (537 kW) quad-turbocharged V12 engine, the exhaust of which was claimed to be hot enough to damage the body panels, requiring ceramic tiles similar to those on the space shuttle to prevent this.
The mid-engined car was a spiritual successor to the Ford GT40, taking from it some styling cues, such as doors that cut into the roofline, but little else. All angles and glass, the Ford GT90 was the first Ford to display the company`s "New Edge" design philosophy. The GT90 was built around a honeycomb-section aluminum monocoque and its body panels were moulded from carbon fiber.
The GT90 was built by a small team in just over six months and, as a result, borrowed many components from another high profile stablemate—the Jaguar XJ220. The all-round double wishbone suspension and the five-speed manual gearbox came from the Jaguar, while the engine was from another member of the Ford family.
.: Product Features :. Vue object: includes vob file: 83,753 polygons All of the wheels have their joint centers set for easier animation. Five textures/ MAT poses for the license plate: -Florida -Illinois -Michigan -Nevada -New York Also includes corresponding displacement maps to simulate raised lettering on the plates. -Displacement mapping adds extra realism as the plate-lettering is three-dimensional. The license plate is mapped the same as our other cars and trucks, which means you can use those textures on this model. Bump map on the tires create tread detailing.
.: Textures :. Templates are included and materials are color-coded. The BodyMetal material can be easily recolored using Vue procedural shaders.
INACTIVE PRODUCT
This product is no longer available for sale.
If you need to re-download a previous purchase, please Contact Us and we will be happy to provide a new download link.
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