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| Note: These guidelines take effect starting May 15, 2006. Any item submitted after this date will be required to follow these guidelines. |
| Product Guidelines |
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If you are offering multiple versions of your product (such as a Poser version and a Vue version), please make these separate products, complete with their own sales images, price, and description. This way, customers only need to purchase the version they want, without needing to download a larger zip file which includes both versions. And this way, you will now have two products to add to your inventory. Optional: You may include your file listing within the readme file. NOTE: You MUST use unique names for your obj files or Poser may get confused and use the wrong file. For example, if you have two products which include a file called "base.obj", it is HIGHLY likely that Poser will load one of the models incorrectly. Please name your files with a more descriptive name, such as "baseGarage.obj" (for a Garage model). This issue has been fixed in Poser 7, but a large percentage of people still use Poser 6 and below. The only exception to this rule is if you are submitting an "environment" product. You should still provide the parts and pieces as separate figure or prop files. You should also use your own light set and not the default Poser lighting. "Runtime\Libraries\Character\" "Runtime\Textures\VP\" Do NOT use the following formats: "JHoagland\Runtime\Libraries\Character". "Program Files\e-frontier\Poser 6\Runtime\Libraries\Character". "Documents and Settings\Local Settings\JHoagland\Runtime\Libraries\Character". Do not use the following format: "E:\Graphics\Programs\CuriousLabs\Poser 4\Runtime\Libraries\Textures\VP\Blackhawk\BlackhawkBody.jpg" Instead, use the following format: ":Runtime:Libraries:Textures:VP:Blackhawk:BlackhawkBody.jpg" You can change the pathing information by opening the file in a text editor and doing a search & replace. Note that Poser files must still go in their respective folders: figures in Runtime\Libraries\Characters, poses in Runtime\Libraries\Pose, props in Runtime\Libraries\Props, etc. or else Poser won't "see" the files. For very large vehicles, such as cruise ships, we recommend building the model at a reasonable scale and then using the model's BODY's Scale dial to resize to the scale of the Poser people. This way, customers can load the model into the scene and use it with the Poser people or they can reset the Scale dial back to 100% and create scenes without the Poser people. The exception to this rule is if your models are not meant to be in the same scene as the Poser people, for example: a large spaceship or planet. For more information on how to rename a figure file using a text editor, please see: JCH Digital Designs - General Tips & Information: Changing Figure Names (opens in new window). If you do not know how to make MAT poses, just ask- there are plenty of resources available to assist you. Please note that this size is not a "recommendation" nor a "suggested size": this is a requirement. Products may be delayed (or declined) if the images are not the correct size. For more information about sales images, please see the Image Guidelines page. Remember that your sales images are the best way to show off your product. May 8, 2008 update: Content Paradise has requested that merchants render the first sales image in the program for which the product is designed for. As an example, if you are selling a Poser product, please make sure the first sales image was made in Poser. You are welcome to use other software programs to make additional images, though it may be a good idea to put a small note on the bottom of the image saying which program was used. At this time, we do not accept .rar, .ace, or other types of compressed files. Note: For the courtesy of dial-up users, please try to keep your file below 25M in size. This file contains instructions on how to extract the product files, instructions on how to load or use your product, and any additional information. You may also include your own usage guidelines in this file. For example, do you allow for commercial uses? Do you encourage people to make textures for your models? If you use any resources made by other people, make sure to state this in the readme file. A letter of permission which permits your usage may also be needed. Please name your readme file "!readme.txt". The exclamation mark will cause the file to be listed first in the zip file and using the standard name of "readme" won't require the customer to figure out which file is the readme file. Please see the Sample Readme page for more information. This file lists all of the files that you are including in your product's zip file. We reserve the right to edit product descriptions for spelling, grammar, or clarity. Note: This is the second-best way to show off your product. Talk about the features and benefits and why people should purchase your product. Note 2: You may link to off-site products if the item is required to use your products. You do not need to provide links to similar products on Vanishing Point or Content Paradise: we will do this for you. If you need help determining a price for your product, please ask us. You can download it by clicking here: license.txt. When you add the license file to your product, please do not change the name of it. In fact, if you have an animation that shows off your product, we highly encourage you upload it to YouTube, since they are the leaders in delivering video files over the Internet. Then, send us the link and we'll add it to your product's description. We have provided a Product Checklist for you to quickly check which files are needed. |
| Free Item Guidelines |
We will download a copy of your item and re-upload it to the Vanishing Point server. The main reason we are hosting the files is to provide better customer service to the users. You (the artist) don't have to send people to a "file serving" site where they will be innundated with banners, pop-up ads, cookies, and other nasties. Plus, some "file service" sites may require visitors wait a certain amount of time before the download link becomes active... this may be good for advertisers, but is poor customer service. Additionally, some artists try to link to an image which is not on their own site (such as Renderosity). Sometimes, this image can't be linked-to... which creates an ugly "no image" empty space on our site. By hosting the file on our site, we no longer have to worry if an outside site will or will not serve the image. In exchange for hosting your items, we ask that you follow these guidelines: Please be sure to include proper copyright information in your readme file, for example: "X-Wing Fighter likeness is copyrighted Lucasfilm". NOTE: You MUST use unique names for your obj files or Poser may get confused and use the wrong file. For example, if you have two products which include a file called "base.obj", it is HIGHLY likely that Poser will load one of the models incorrectly. Please name your files with a more descriptive name, such as "baseGarage.obj" (for a Garage model). This issue has been fixed in Poser 7, but a large percentage of people still use Poser 6 and below. The only exception to this rule is if you are submitting an "environment". You should still provide the parts and pieces as separate figure or prop files. You should also use your own light set and not the default Poser lighting. "Runtime\Libraries\Character\" "Runtime\Textures\VP\" Do NOT use the following formats: "JHoagland\Runtime\Libraries\Character". "Program Files\e-frontier\Poser 6\Runtime\Libraries\Character". "Documents and Settings\Local Settings\JHoagland\Runtime\Libraries\Character". Do not use the following format: "E:\Graphics\Programs\CuriousLabs\Poser 4\Runtime\Libraries\Textures\VP\Blackhawk\BlackhawkBody.jpg" Instead, use the following format: ":Runtime:Libraries:Textures:VP:Blackhawk:BlackhawkBody.jpg" You can change the pathing information by opening the file in a text editor and doing a search & replace. For very large vehicles, such as cruise ships, we recommend building the model at a reasonable scale and then using the model's BODY's Scale dial to resize to the scale of the Poser people. This way, customers can load the model into the scene and use it with the Poser people or they can reset the Scale dial back to 100% and create scenes without the Poser people. The exception to this rule is if your models are not meant to be in the same scene as the Poser people, for example: a large spaceship or planet. For more information on how to rename a figure file using a text editor, please see: JCH Digital Designs - General Tips & Information: Changing Figure Names (opens in new window). If you do not know how to make MAT poses, just ask- there are plenty of resources available to assist you. At this time, we do not accept .rar, .ace, or other types of compressed files. Note: The maximum file size for free items is 2.5M. If your item is larger than this, please split the zip file into two (or more) items or contact us. This file contains instructions on how to extract the files, instructions on how to load or use your item, and any additional information (such as additional copyright notices). You may also include your own usage guidelines in this file. For example, do you allow for commercial uses? If you use any resources made by other people, make sure to state this in the readme file. A letter of permission which permits your usage may also be needed. Please name your readme file "!readme.txt". The exclamation mark will cause the file to be listed first in the zip file and using the standard name of "readme" won't require the user to figure out which file is the readme file. Please see the Sample Readme page for more information. We reserve the right to edit the descriptions for spelling, grammar, or clarity. We have provided a Free Item Checklist for you to quickly check which files are needed. |
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