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Morser Karl (for 3D Studio Max)
• Offered By: DigimationModelBank
• Downloadable File Size:
12.71 M (approx.)
• Polygon Count:
• Uploaded on: 8/5/07
• System Requirements: Windows/ Mac, 3D Studio Max
• File Format: 3D Studio Max
This product contains: max, and/ or prj files.
• Texturing: Combination
This product uses a combination of image maps and procedural shaders for textures.
Note: since this product uses procedural textures, it may not work correctly in programs other the one listed above.
• Readme File: Click Here
• How do I download my purchase?
The Karl series of mortars (Mörser Karl) (Gerät 040) were built by the Germans during the Second World War and designed to take out heavily fortified positions. The vehicle moved on treads, but mostly for aiming as the engines provided very slow speed for huge fuel consumption; thus transporting was done by hanging the whole chassis between two huge railway bogies. In total, six Karl-class guns were manufactured. These guns had the names Adam, Eva (1st Batt.), Thor, Odin (2nd Batt.), Loki, and Ziu.
At first the Mörser Karl was developed for use in the campaign against France`s Maginot line, but as France had surrendered, it was put to use for the first time on the Russian front against the Brest Fortress in 1941 and saw action in the siege of Sevastopol in 1942. One mortar (Ziu) was employed against the Warsaw Uprising in 1944.
The Mörser Karl had a range of 6,800m (4.22 miles) at best. To extend the range, a gun barrel of 54 cm calibre and 7.1 m in length was manufactured. Three Karls were equipped with it instead of the 60 cm calibre gun to become the 54 cm Mörser, designated Gerät 041, with a longer range of 10,400 m. The ammunition for these monster guns weighed about 2 tons apiece depending on the specific ammunition type. The guns usually worked in pairs and three modified PzKw IV chassis vehicles were outfitted with special cranes as `munitiontrager` support loaders, one for each battalion.
Due to its huge size and concomitant difficulty of use, its effect on the outcome of the war was probably minimal, but it undoubtedly had a marked psychological impact on those at the receiving end of its shells, which left a crater 30 feet wide and 30 feet deep, and it was capable of penetrating and destroying any concrete fortification. Due to modern advances such as rockets and missiles, weapons of this type will most probably not be seen again.
The model is fully rigged for animation, and the product features four highly detailed and textured resolutions of the model.
This model is a 3DMax model, saved in version 7 as a MAX file, and requires 3DMax or Gmax to open the model. It does not include any other formats to allow it to be opened in any other software. The model is rigged where appropriate, and mapped and textured.
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