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Home > Vehicles> Cars > Sports
Chevrolet Chevelle (for DAZ Studio)
• Offered By: DigimationModelBank
• Downloadable File Size:
6.52 M (approx.)
• Polygon Count:
• Uploaded on: 3/22/19
• System Requirements: Windows/ Mac, DAZ Studio 4.9 or above
• File Format: DAZ Studio
This product contains: duf, dsf and/ or other DAZ Studio files.
• Texturing: Texture Maps
This product uses image maps for textures.
• Readme File: Click Here
• How do I download my purchase?
The Chevrolet Chevelle was a mid-sized automobile produced by the Chevrolet division of General Motors in three generations for the 1964 through 1977 model years.
The 1968 Chevelle got an all-new distinctly sculpted Body with tapered front fenders and a rounded beltline. The car adopted a long-hood/short-deck profile with a high rear-quarter "kick-up". While all 1967 Chevelle models rode a 115-inch (2,900 mm) wheelbase, the 1968 coupes and convertibles now rode a sporty 112-inch (2,800 mm) wheelbase.
This digital model is based on the design of the "second generation" version, sold from 1968-1972.
.: Product Features :.
• DAZ Studio prop: includes dsf, duf/ png, at 132,713 polygons.
• The trunk can open and close, with a Pose Control dial on the Body.
• The right and left doors can open and close, with a Pose Control dial on the Body.
• All four wheels can rotate, with a Pose Control dial on the Body.
• Steering wheel is turnable and a Pose Control dial on the Body affects both the front wheels and steering wheel.
• All three pedals can move front-to-back.
• The left and right seats can move front-to-back to accommodate the various Poser/ DAZ figures.
• Left and right door handles (inside the car) can rotate, with Pose Control dials on the Body.
• Windows are separate parts which can be hidden or shown and hide/ show presets are included.
• The hood can not open and this model does not have an engine.
.: Textures/ Materials :.
• Five materials for the Body metal:
- Green (default)
• Five textures/ materials for the license plate:
- New York
Also includes corresponding bump maps to simulate raised lettering on the plates.
The license plate is mapped the same as our other cars and trucks, which means you can use those textures on this model.
• Bump map on the tires create tread detailing.
• Accurately reflecting mirrors.
• All of the materials use Iray shaders.
All sales images rendered in DAZ Studio with an HDRI skydome environment.
Designed for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.
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