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Home > Figures> Creatures > General
Dodger`s Brain in a Jar (for Poser)
Product Specifications:
• Offered By: Dodger
• Downloadable File Size:
15.53 M (approx.)
• Polygon Count:
6399 (approx.)
• Uploaded on: 6/14/19
• System Requirements: Windows/ Mac, Poser 11 or above
• File Format: Poser
This product contains: cr2, pp2, pz2, and/ or other Poser files.
• Texturing: Texture Maps
This product uses image maps for textures.
• Readme File: Click Here
• How do I download my purchase? PLEASE READ
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Poser
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Product Description
From the brain of Dodger comes... Dodger`s Brain! Uh. Wait. OK that`s awkward ad copy. Anyway, here`s a modern Poser-11 compatible refurbishing of an oldie-but-goodie, Dodger`s original Brain in a Jar!
The brain itself has been slightly reshaped and the eyeballs replaced, and re-UV-mapped for better texturing. All the parts have been retextured using modern Poser 11 Superfly-compatible shaders for the highest quality, uh... brain experience...?
Additionally, the brain itself (which, despite being in props, is a figure), works as a conformer for the 3D&D Klingon (available free from 3D&D. (It also sort of fits Mike 3, if anyone cares, but the joints don`t quite match.) Note that this is the opposite of a normal conformer. Like a conforming skeleton but totally unlike clothes, it completely clips. (That means poke-through. Everyone else calls poke-through "clipping". There`s a proper term for it.) Rather than staung completely outside the figure, it stays completely INSIDE. Of course, this means you can only see it if you trans or morph part of the klingon/jaffa/alien pilot/borg drone encompassing it out of the way. That part`s up to you.
You will find the items under Props/3DnD/Brain in a Jar. • Brain Jar: is the jar itself, with the red lens and base and bubble. It`s just a prop. • Brain Liquid: uses a Cycles shader, and you need to render it with a lot of transmissive bounces. You may have to play with it, as this can vary by graphics card or processor. If the bubbles come out clear, you`re good. If they come out black, up the transmissive bounces. This is also just a prop. • Brain Wires: This is a prop that sits at the base of the brain in its default pose and connects it to the jar, for some science fictiony reason or another. • Brain: This is a figure that conforms to the 3D&D klingon if needed, or sits in this jar. Optionally, it might squirm about on the floor and be disgusting, or leap upon people to siphon off their brain energy. Consider having it stolen from a Vulcan! That`s always po.. wait, no, people hate that. Don`t do that. It`s awful.
Technical Specifications:
Runtime/Geometries/DodgerSets/galProj/3dndGFPBrainLiquid.obj • Polygons: 7,407 • Vertices: 6,399 • UVs: 6,490 • Top: 0.782886 • Bottom: 0.435844 Height: 0.347042 (0.01 in.)
• Left: -0.133246 • Right: 0.133246 Width: 0.266492 (0.01 in.)
• Front: 0.131222 • Back: -0.131222 Depth: 0.262444 (0.01 in.)
• 1 Group: liquidBubbles
• 1 Material: liquid
Runtime/Geometries/DodgerSets/galProj/BJwires.obj • Polygons: 3,385 • Vertices: 3,384 • UVs: 3,767
• Top: 0.71954709 • Bottom: 0.43511441 Height: 0.28443268 (0.01 in.)
• Left: -0.11864264 • Right: 0.03790084 Width: 0.15654348 (0.01 in.)
• Front: 0.07135253 • Back: -0.01726877 Depth: 0.0886213 (0.00 in.)
• 0 Groups
• 7 Materials: Connection, ConnectionBase, Wire1, Wire2, Wire3, Wire4, Wire5
Runtime/Geometries/DodgerSets/galProj/bellJar.obj • Polygons: 899 • Vertices: 1,312 • UVs: 871
• Top: 0.79211497 • Bottom: 0 Height: 0.79211497 (0.03 in.)
• Left: -0.151647 • Right: 0.151647 Width: 0.303294 (0.01 in.)
• Front: 0.149343 • Back: -0.149343 Depth: 0.298686 (0.01 in.)
• 0 Groups
• 8 Materials: Base, Connection, Glass, InnerPan, InnerReflector, Lens, OuterRings, Socket
Runtime/Geometries/DodgerSets/galProj/grpGFPBrain.obj • Polygons: 15,754 • Vertices: 15,446 • UVs: 17,078
• Top: 0.7497575 • Bottom: 0.60480257 Height: 0.14495493 (0.01 in.)
• Left: -0.0243965 • Right: 0.02436199 Width: 0.04875849 (0.00 in.)
• Front: 0.04647992 • Back: -0.03972447 Depth: 0.08620439 (0.00 in.)
• 5 Groups: chest, head, leftEye, neck, rightEye
• 19 Materials: Cerebellum, Choroid, Cornea, Iris, LeftFrontalLobe, LeftOccipitalLobe, LeftOpticNerve, LeftParetialLobe, LeftTemporalLobe, Lens, Medulla, Retina, RightFrontalLobe, RightOccipitalLobe, RightOpticNerve, RightParetialLobe, RightTemporalLobe, Sclera, Thalamus
Was: $6.66; Save 23%
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